DSP horror

So i started playing around with a bunch of sawtooths and it sounded quite horrible. I’m not a DSP-guru of any sort and had the bitter sweet sensation of learning about aliasing the hard way. I learnt what it takes to generate better sound, but even the simplest thing such as generating a sawtooth waveform became complicated as hell. Later i learnt that unintended noise, distortion and aliasing lurk everywhere in audio DSP, just waiting to drive a poor engineer insane.

Why a synth plugin?

Frankly, i’m an electronic music enthusiast who’s been making noise out of computers all his life. I’ve been fascinated by the math behind sound and music. I’m also fairly experienced programmer. So, here we go.

A few months back, i had a good deal of audio plugin code lying around, a couple of hobby projects that i never got round to finish. They weren’t really made to be published, but the fact that i never released any of that work was kind of irritating, so i decided to put a synth plugin together.

I’ve always thought of Roland Juno-106 as the ultimate music making machine of all times. It’s just so inspiring to tweak and it’s next to impossible to spend more than five minutes on a 106 without cracking a laugh or two. A 106 can produce quite impressive screeks and screams when mishandled correctly. So i got some inspiration from that gem of synth hardware.

Website up

Set up a website to support the upcoming release of my first synth plugin. I plan to host downloads and publish more detailed info about updates and some tech stuff.

I’m using WordPress, the free open source publishing platform, with the excellent Atahualpa theme by Bytes for All.